New details of the rift between Square and Nintendo for the development of Final Fantasy VII
January 11, 2017
It went from N64 to PlayStation.
following a special extended dedicated to Final Fantasy VII published in the middle Polygon, arise new details of the process that led to the Square to leave the shelter and Nintendo consoles to try their luck on a machine like PlayStation, as well as the consequences that was your decision.
‘And not return ever’
square enix -the name that the company used before the merge with Enix, their opponent by then- weighted jump to a platform other than N64, as the machine of Nintendo is not allowed to develop their game the way they wanted. This was a break without precedent, since to date, all of the Final Fantasy numbered had left in machines like the NES and SNES.
In the special named many reasons for the change -from the price of the CD-ROM and space in front of the cartridges, through to specific technical qualities of the PlayStation compared to Nintendo 64-but one of the anecdotes more curious, a direct legacy of the japanese culture, was the moment in which the square enix announced the decision to Nintendo, in a formal way.
The programmer Hiroshi Kawai said those responsible for the signing of Mario that, due to the architecture of the desktop Nintendo, “I never would have anything like Final Fantasy VII running in the Nintendo 64″, something that was answered with a terse: “No return ever”. In fact, Hisashi Suzuki, the former president of square enix believes that Nintendo took the wrong decision, especially because the accused to convince other companies like Enix let Nintendo 64 in favor of the Sony console, the PlayStation.
Hironobu Sakaguchi relates that, when they took the decision, Masafumi Miyamoto, Ken Narita and he -president of Square and head of programming-were to meet with Yamauchi, head of Nintendo at the time. Sakaguchi says that, following the traditions of Kyoto, there is a custom in which if you are offered tea, do not drink. Yamauchi was a lunch bento and a beer of great quality, being very friendly. The fired, after being reported in an official manner, with a “I wish him the best.”
But there is more. The bickering lasted for at least ten years. The leaders of Final Fantasy VII, among them Shinichiro Kajitani -vice president of the division in the USA- could not access the offices of Nintendo for years, being the physical evidence of how bad he sat this change of development in the Great N.
“When we decided to go with Sony, we were not allowed access to the offices of Nintendo for over ten years. From the point of view of the consumer, is a good thing that companies compete, because the prices are low and it is better for all. But from the perspective of a business man, sincerely, we wanted to make sure that Sony won and Nintendo lost, because it was the best thing for us“, confirms Kajitani.
The rest, as they say, is history.
The ambitious remake
Final Fantasy VII Remake will launch on PlayStation 4 and will reach us by the parties, a decision with which they are expected to be able to expand the story and make the game that much more large and extensive. Last April we knew that would adding elements to spin-off to increase the mythology and that each delivery episodic, it would be of great duration