The creator of Undertale sample designs, and sketches of the early stages of the game

The title of worship was released on PC in 2015.

Toby Fox, creator of Undertale, has shared on Twitter a series of sketches, designs and texts from the creative process of your title, that became one of the successes of 2015, as well as in one of the games most acclaimed of the year.

Drawings from a book

As you can see in some of the tweets that accompany this story, many of ehese drawings and notes from an old book, and although the vast majority of concepts and ideas then not to have been reflected in the final title, the truth is that they show the talent, and the mimo Fox to develop a Undertale.

“it is Not necessary to draw well to be a developer of games. And don’t put a fedora hat on a skeleton,” Toby Fox

A title indie that became one of the surprises of the year

Video:

Undertale it is a strange stand-alone game exclusive to PC that became one of the biggest surprises of the 2015 thanks to its unique proposition, focused on giving back to all of the mechanical classic of role-playing games to break the fourth wall a multitude of different ways.

The creator of Undertale sample designs, and sketches of the early stages of the game

The creator of Undertale sample designs, and sketches of the early stages of the game

The creator of Undertale sample designs, and sketches of the early stages of the game

The creator of Undertale sample designs, and sketches of the early stages of the game

The creator of Undertale sample designs, and sketches of the early stages of the game
Vandal

The creator of Undertale sample designs, and sketches of the early stages of the game
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