The new video game from Focus Home, which is on sale now on consoles and PC, is the protagonist of a comparative visual and technical.
TO Plague Tale: Innocence premieres today on consoles and PC, offering a new adventure in which two brothers will have to escape from the Inquisition to the length and width of a France ravaged by the bubonic plague. Since this is a game with a graphic section very carefully and a section on visual appeal, The Analyst of Bits has wanted to analyze and compare the technical aspects of all the versions available on consoles.
To do this, is based on the performance of the frames per second (30 in all consoles) and the resolution, that varies from system to system. Find Xbox One X as the main reference, with a resolution that is going to 1800p/2160p, followed by a PS4 Pro with 1080p/1440p and we close with the editions of PS4 and its 1080p, and the basic model of Xbox One 900p. Beyond the definition of the textures or the use of some shadows in the scenarios, the graphic is very similar and consistent between all of the editions of the video game.
More on A Plague Tale: Innocence Vandal
The title takes us back to France of the mid-FOURTEENTH century, when he was hit by the bubonic plague that wiped out a third of the population. Our protagonists, Amicia and Hugo, you will have to escape from the Inquisition while fleeing the clutches of the disease. The puzzles, the adventure and the use of the light and the dark are some of the items featured in the experience of A Plague Tale: Innocence.
Vandal we have already probing, noting that “it has been for us the cure for the plague that you suffer from video games; this plague of worlds open, the duration is stretched artificially, games as a service… yes, that can be great and give us many hours of fun, but once in a while you want something more picked up; something that does not will spare a second and where all the contents have reason to be.”
May 14, 2019
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