One analyst believes that consumers exaggerated with SW Battlefront II

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    He argues that the game industry will charge little to the users.

    A financial analyst, Evan Wingren, of Keybanc Capital Markets, believes that despite the recent controversy around the boxes of rewards and micro-payment, the industry dle game is not taking advantage of enough of this business model. In fact, the analyst believes that the reaction of users at Star Wars: Battlefront II your system of micropayments, which forced them to invest over 4500 hours or pay more than 2000 euro to access to these contents, has been disproportionate.

    “the players will not be charged too; they are charged less”

    The analyst considers that “the management of the launch of Star Wars: Battlefront II on the part of EA has been poor; despite this, we see the suspension of the microtransactions as a transient risk in the short term.”

    Recommended investors buy shares of EA

    “players will not be charged too much; they are charged less,” he adds. “This has been the perfect storm for an overreaction, because it involves the Electronic Arts, Star Wars, Reddit, and certain media and journalists purists who don’t like microtransactions“.

    The analyst recommends investors buy shares of EA in this time because it believes that are going to go in the bag soon after a slight decline in your quote a root of this controversy.

    “The cost of an hour of content in a video game makes them one of the forms of entertainment more affordable,”

    The cost per hour of entertainment is at

    The consideration of which players are asked some money for the games are based on the economic cost invested per hour of entertainment. According to their calculation, with a game with an initial cost of $ 60 and a monthly investment of 20 dollars in micropayments, a game like Star Wars: Battlefront 2 would provide entertainment for 40 cents/hour compared to an average of $ 3/hour in the film.

    “If you look at the data, the cost of an hour of content in a video game makes them one of the forms of entertainment more affordable,” he says. “The quantitative analysis shows that the editors of vidoejuegos come to the games relatively bajay should raise their prices“.

    One analyst believes that consumers exaggerated with SW Battlefront II
    Vandal

    One analyst believes that consumers exaggerated with SW Battlefront II
    Source: www.vandal.net  
    November 21, 2017

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