Mobile Apps – The Future of Online Entertainment

Mobile Apps – The Future of Online Entertainment

Long gone are the days where you needed to go outside and run around the neighborhood to see if any of your friends wanted to come out and play. The era of the youngest children having to get up to change the channel on the TV seems like something from the past life. Slowly, we’re also starting to forget having to sit through commercial blocks while watching a TV show, having to deal with dial-up internet and all the virus and pop-up infested websites of the past in search of some simple entertainment.

Nowadays, no matter if you wish to watch a movie, check out various gambling apps, or simply listen to some music, you can easily do all of that via your smartphone. So, it becomes quite clear that the future of entertainment actually lies in mobile apps. That being said, let’s see why mobile apps have become so popular and how they will only continue to reshape the entertainment industry in general.

More opportunities

Since mobile apps are quite independent – meaning that virtually anyone can make them – it’s no wonder that they have become such a popular medium for various forms of entertainment. One of the most notable advantages of this form of entertainment is the fact that apps provide excellent means for smaller indie artists to penetrate the industry and potentially reach a wide audience. So, mainstream artists are no longer the only ones who can enjoy the popularity of millions of fans. Nowadays, smaller artists can easily reach a sizable audience with the help of various mobile apps.

Easier feedback gathering

Next, mobile apps provide a great opportunity for information and feedback gathering. With social media platforms – all of which have their respective mobile apps – it’s easy to stay on top of your mentions and see what people have to say about your offer. That way, you can easily notice any potential changes that need to be made, which will only allow you to improve further as a content creator. It’s important to note that this works both ways. Creators can easily gather more feedback, while the audience can give their two cents and actually have their opinions heard. Yelling at the TV to make their commercial blocks shorter certainly won’t have the same effect as voicing your opinions regarding artists and content creators on social media, for instance.

More seamless content flow

Additionally, mobile apps make the flow of content more seamless and uninterrupted. This brings huge benefits to both creators and consumers. The more seamless the content flow is, the easier it is to enjoy it. And the easier the content is to consume, the more people will likely choose to indulge in it. As a matter of fact, people often state that they’d be willing to pay more for a streaming service, for instance, that doesn’t feature any ads that interrupt the content they’re trying to enjoy. Knowing this, it becomes obvious that both content creators and consumers stand to benefit a lot from this type of entertainment.

Better control over pirated content

In the end, piracy has always been one of the biggest issues in the world of entertainment. Luckily, nowadays, with more and more artists and creators relying on various apps, the amount of pirated content is rapidly diminishing. Needless to say, this again bodes well for both the artist and the consumer. The former can rest assured knowing that the content they create won’t end up being pirated left and right – compromising their benefits as the creator, while the latter will get to consume the content in its original form, without any compromises made to the quality of it.

With all that being said, it’s quite clear why apps are changing the entertainment industry as we know it. And since the entire world seems to be switching to mobile, it’s only natural that the entertainment industry is following suit.

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Bibliography ►
Phoneia.com (March 18, 2022). Mobile Apps – The Future of Online Entertainment. Recovered from https://phoneia.com/en/mobile-apps-the-future-of-online-entertainment/